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![]() Having just escaped from an interogation center, you find yourself strandened in an alien city with no idea what to do now. You only hope is to gather whats left of your forces, if any, and discover the secret of The Titan Project ![]() Week 25 We received the final ViewBuild SDK two weeks ago and have now rewritten all relevant code to make the game run correctly. The City level has been finalised and the Canyon level is ready to go. The final level is progressing well and will be finished before next week’s deadline. AI is now in place and functional, but still requires some refining before next week. All that’s left is to fix some of the bugs that keep cropping up and get level swapping working correctly. Also this week the project was demostrated to the public, where we recieved quite good feedback on our product. Many people came back to have multiple attempts at out game. Week 21 It's been a while since the last update, but the project has been progressing well. Most of the programming has been completed, leaving on th AI as the main programming component left. The scripted movement for the GUIs has been finished, and the GUI scences are almost complete. The city and canyon levels only needs some tweaking and teaxturing, and development of the final level will soon begin. Week 17 Nearing completion of the first build of semester, which is fixing a few loose ends left over from semester 1. Week 16 Since the client meeting, the requirement documents have been written up and are all but finalised. Week 15 The first client meeting for 2nd semester. We've decided to scale back the number of levels to make and combine the single- and multi-player modes into one cooperative multipler missoned based game. Week 14 Semester 2 has started an we're all looking forward to getting back into the project. |
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